Exodia Game Development Outsourcing Corporation is based in Cebu City that provides game development manpower services for programming, 2D and 3D Modeling project needs.
It was founded in 2017 when we saw the need for change in the sphere of architectural rendering. The existing options brought results but were inconvenient. CGI services would take forever for the project to even start, often led to missed deadlines, and overall the collaboration was hard. We decided it was high time for a change and committed to creating new CGI solutions.
The lack of Game Development Jobs here in Cebu caused aspiring game developers to travel to different islands just to get a job and pursue their passion as a Game Developers.
With the rise of Game Development Industries and Outsourcing, it inspired us to create a Company that could provide the clients’ needs; and at the same time, provide jobs for aspiring Cebuano Game Developers.
Our goal is to interpret our clients' ideas through fantastic gameplay, amazing art, and dependable quality. We take pride in helping clients get their games in top shape, on schedule, and on target while collaborating closely with them.
Our Leaders
Nivelle Mendiola
Founder and PresidentNivelle formed Exodia from the game competition Game Jam in 2017 with the Battle of the Masks which is made within 3 months, and it successfully bagged the first place during the competition in Cebu. It gave Exodia the potential within the Game Industry as an outsourcing company.
He created and programmed the Battle of the Mask together with the team. He continues to be involved in our efforts to expand the business despite his experience in the Cebu game development environment. Nivelle holds the degree Bachelor of Science of Computer Engineering.
Neil Allen Bahan
Project ManagerNeil Allen started Seize It together with the Left hand exodia during the Archon 2018 competition in Cebu and won first place and make Exodia back to back champion for the Archon Game Development Competition. He was the UI and Texture Artist for the game and became a Senior 3D Artist in Exodia.
His background encompasses over 5 years in game development and transitioned into Project Managing field. Neil Allen holds the degree Bachelor in Science of Computer Engineering.
Efren Laid
Senior Game ArtistEfren is one of the artists for the Seize It Game. He created University of the Philippines’ Cerebral Palsy (UPCP) game Mission to Planet Axel, Dementia, Kidboxx and Maiden in Mania.
His journey started way back 2017 and has 3D artist experience for more than 5 years. Efren holds the degree Bachelor of Science in Computer Engineering.
John Michael Tawaging
Senior Game ProgrammerJohn Michael is our founder Nivelle’s colleague, and hired him as the Senior Game Programmer for Exodia in 2021. He self-studied his way to learn more about game development.
His professional career started in 2017, with over 5 years of game programming experience. John Michael holds the degree Bachelor of Science in Computer Engineering.
Our Players
Lance Bazar
Assistant Project ManagerJefferson Ighot
3D GAME ARTISTBernard Peñares
3D GAME ARTISTKaycee Grace Cinco
2D GAME ARTISTAldous Clark Ecija
GAME SOUND ARTISTJeff Dominique Borongan
GAME PROGRAMMERReggie Aniñon
GAME PROGRAMMERHendry Shane de Guia
GAME PROGRAMMEROur Supports
Ahrve Jabonillo
WEB DEVELOPERAl Francis Aquino
WEB DEVELOPER, TRAINEEJefferson Restauro
VIDEO EDITOR, TRAINEESeanLloyd Espanillo
EXODIA SCHOLARMata
COMPANY DOGKath Tejano
ACCOUNTANTYour Arsenal in Game Development
Though literally play, our work is serious business. Our team has developed its ability to innovate, work together, boost, and facilitate amazing gaming experiences.
3D Art
We create weapons, vehicles, environments, props, concepts, and in-game graphic designs, rendered in real time, via an established team that’s adaptable across various pipelines and are up-to-date on the latest technologies and art styles.
2D Art
Our team, which includes an internal graphics and idea department, can deliver amazing visuals at any stage of production as we create character and environment concepts, VFX & user interface design, game art assets, and animation.
Technical Development
Through entire game development, we collaborate to create games that function properly by combining our knowledge in a variety of technologies and methods, including Unreal Engine 4, Unity, server technology, and emerging technology.
Design
Our designers make sure that their teams are focused on efficient, accurate, and timely executions in order to successfully meet the expectations of both our clients and their customers. They maintain a high level of quality throughout the entire procedure.
Production
In order to exceed the expectations of both our clients and their customers, our producers keep their teams focused on effective, accurate, and timely executed methods. We uphold an elevated standard of quality throughout the whole process.
Quality Assurance
In order to guarantee improved game experiences, from the broad strokes on down to the tiniest details, our QA team continuously examines a significant amount of Exodia's deliverables throughout production.
The Supporting Team
An enjoyable and healthy work environment is promoted by our internal operations team, which includes administration, employee relations, IT, and accounting. Exodia is currently in style thanks to the hard work of our newly formed marketing team!